So, I have changed my mind again! With the recent release of 1.1.3, I was planning to upgrade when I could.  My goal was to bring my existing games forward.  However, something happened on the way to that plan! A new historical contract pack (Historical Progression) was released and I think it will be a better journey than the Historic Missions pack I have been using.  The missions pack is great, but with nearly 600 missions in it, it can get very tedious.  For example, I am  now on my 7th capsule test mission (4 Korabl and 3 Mercury)!  They really are just the same mission.  Even worse are the built-in failure missions like failing to make orbit and having to crash.  This is really not moving anything forward. The coolest thing about the Historical Missions (even the tedious ones) is that the author did a great job of telling a bit of the history in the descriptions.  I have actually learned a lot of stuff from those that I did not know before.  That doesn't mean I want to create each and every one. The new pack focuses on missions that accomplished feats or firsts.  I think I will end up in the same place (nearing first kerballed mission) in a few days.  I may in fact still be that far in this one! So, I was able to get the mods I most care about in 1.1.3 at this point.  However, Kerbalism is not ready yet.  I do like it a lot though with its combination of life support, communications and malfunctions but a bit simplified.  A little extra challenge but not killer like RemoteTech.  So, I am going with TAC Life Support to try that out in the new game. So, on to the new game!  You will find it's blog here if you want to follow along.